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PhantomPhoenix
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PhantomPhoenix


Posts : 468
Join date : 2009-08-06
Age : 35
Location : Fayetteville

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PostSubject: VC 2500   VC 2500 Icon_minitime7th August 2010, 12:15 am

Alright, so I've been working on my first real 2500 list and I've almost got it to where I'm really happy with it, what I've got so far is:

Lord - 16.4%
Vampire Lord - 410
-General, Level 3
-Flayed Hauberk, Crown of the Damned, Helm of Commandment
-Dark Acolyte, Forbidden Lore(Light)


Hero - 24.4%
Konrad Von Carstein - 145

Vampire - 160
-Dispel Scroll
-Forbidden Lore(Light)

Vampire - 155
-Power Stone
-Forbidden Lore(Light)

Wight King - 150
-BSB
-Sword of Kings, Accursed Armor


Core - 25.5%
GhoulsX29 - 240
-Ghast

GhoulsX29 - 240
-Ghast

SkeletonsX14 - 157
-Full Cmd
--War Banner


Special - 12.4%
Grave GuardX18 - 309
-Full Cmd
--Banner of the Barrows
-Great Weapons


Rare - 23%
Varghulf - 175

Varghulf - 175

Cairn WraithsX4 - 225
-Banshee

Total 2541/2500


Obviously being 41 points over won't fly so I've got to find where to make the cuts. Lord sits in Skelly bunker, Vampire Thralls ride with the Ghoul squads to help kill the better armored enemies. Konrad and Wight King sit with the GG and tear Shizer up. Ghulfs watch flanks and Wraiths eat units that can't fight back/man war machines. What do you think? Where can that last 41 points come from? Man it's so much easier to post a 40k list...


Last edited by PhantomPhoenix on 7th August 2010, 12:56 am; edited 2 times in total (Reason for editing : Whoops, forgot to put the WK in there, all good now.)
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PhantomPhoenix
Avatar of Khaine
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PhantomPhoenix


Posts : 468
Join date : 2009-08-06
Age : 35
Location : Fayetteville

VC 2500 Empty
PostSubject: Re: VC 2500   VC 2500 Icon_minitime24th August 2010, 1:27 pm

Updated List for Capn

2500 Pts - Vampire Counts Roster

Vampire Lord (1#, 440 pts)
. . 1 Vampire Lord @ 440 pts (General; Vampire; Level 3 Upgrade; Hand Weapon; Undead)
. . . . 1 The Flayed Hauberk
. . . . 1 Crown of the Damned
. . . . 1 Helm of Commandment
. . . . 1 Dark Acolyte
. . . . 1 Master of the Black Arts
. . . . 1 Summon Ghouls

Lord of the Barrows (1#, 235 pts)
. . 1 Wight King (Battle Standard Bearer) @ 235 pts (Always Strikes Last; Hand Weapon; Great Weapon; Heavy Armour; Shield; Battle Standard Bearer; Undead)
. . . . 1 The Drakenhof Banner

Vampire (1#, 180 pts)
. . 1 Vampire @ 180 pts (Vampire; Hand Weapon; Undead)
. . . . 1 Power Scroll
. . . . 1 Talisman of the Lycni
. . . . 1 Forbidden Lore (Death)

Necromancer (1#, 110 pts)
. . 1 Necromancer @ 110 pts (Hand Weapon; Undead)
. . . . 1 Staff of Damnation
. . . . 1 0. Invocation of Nehek
. . . . 1 2. Vanhel's Danse Macabre

Necromancer (1#, 95 pts)
. . 1 Necromancer @ 95 pts (Hand Weapon; Undead)
. . . . 1 Dispel Scroll
. . . . 1 0. Invocation of Nehek
. . . . 1 2. Vanhel's Danse Macabre

Crypt Ghouls (30#, 248 pts)
. . 29 Crypt Ghouls @ 248 pts (Causes Fear; Poisoned Attacks; Undead)
. . . . 1 Crypt Ghast

Crypt Ghouls (30#, 248 pts)
. . 29 Crypt Ghouls @ 248 pts (Causes Fear; Poisoned Attacks; Undead)
. . . . 1 Crypt Ghast

Skeleton Warriors (20#, 195 pts)
. . 19 Skeleton Warriors @ 195 pts (Musician Mus; Standard Bearer Std; Hand Weapon; Light Armour; Shield; Undead)
. . . . 1 Lichebone Pennant
. . . . 1 Skeleton Champion (Hand Weapon; Light Armour; Shield)

Grave Guard (23#, 374 pts)
. . 22 Grave Guard @ 374 pts (Always Strikes Last; Musician Mus; Standard Bearer Std; Hand Weapon; Great Weapon; Heavy Armour; Undead)
. . . . 1 The Banner of the Barrows
. . . . 1 Seneschal (Always Strikes Last; Hand Weapon; Great Weapon; Heavy Armour)

Black Coach (1#, 200 pts)
. . 1 Black Coach @ 200 pts (Causes Terror; Chariot)
. . . . 1 Cairn Wraith (Great Weapon)
. . . . 2 Nightmare

Varghulf (1#, 175 pts)
. . 1 Varghulf @ 175 pts (Vampire; Causes Terror; Hatred; Regenerate; Undead)

Total Roster Cost: 2500


Overall not a bad list, but as I've stated the break point scenario hates me, and it relies on a really gimmicky borderline cheesy first move to even the field. Vamp Thrall marches forward turn one and blows himself up to cast purple sun. Varghulf and Coach go war machine hunting, WK with the GG. Vamp Lord with the skellies for the 2+/4++(3++ v magic). Necros hide wherever they have to not to die.
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