sirhelnor Red Space Marine Plasma Donor
Posts : 190 Join date : 2010-09-23 Age : 34 Location : Fayetteville
| Subject: Teleport Beacon - Counts as Drop Pod 19th March 2013, 3:18 pm | |
| Here's a quick Model I drew up, I've been wanting to do up some sort of "counts-as" drop pod for some time now. The idea is the beacon is launched down from the ship, much the same as a drop pod would, and then the troops teleport to it from orbit... safet first [img] [/img] once I get a real prototype cut out, I'll have images of that too | |
|
sirhelnor Red Space Marine Plasma Donor
Posts : 190 Join date : 2010-09-23 Age : 34 Location : Fayetteville
| Subject: Re: Teleport Beacon - Counts as Drop Pod 19th March 2013, 9:15 pm | |
| Assembled and painted, with GW model and some marines for scale [img] [/img] unfortunately I seem to be out of masonite that's been finished on both sides, which is why one of the faces on each fin is textured... | |
|
Monkey Veteran Sergeant without his helmet
Posts : 244 Join date : 2009-06-08
| Subject: Re: Teleport Beacon - Counts as Drop Pod 19th March 2013, 10:09 pm | |
| Looks cool. You could make some wicked necron stuff with that. | |
|
bdix Leering Pear Daemon Thing of Nurgle
Posts : 1700 Join date : 2010-01-21 Age : 35 Location : Fayetteville/Russellville
| Subject: Re: Teleport Beacon - Counts as Drop Pod 19th March 2013, 10:22 pm | |
| You are amazing at this. Start a miniature company.
To avoid the Chapterhouse problem, just make a game system called "Goresmammer Smorty-Smay" and make miniatures for it. Gold mine. | |
|
Sponsored content
| Subject: Re: Teleport Beacon - Counts as Drop Pod | |
| |
|