I have two questions with regard to Space Hulk Rules, and I would be greatly appreciative for any help that you can offer. Here they are:
1. In certain missions, the rules stipulate a starting number of blips and also a blip-per-turn number. So, in a mission where you start with two blips and then receive two blips per turn thereafter, would you receive four blips for the very first turn (two starting plus two per turn)? I ask this because at least one mission states that the genestealer starts with zero blips but receives two per turn thereafter. So, in this case, the stealer would receive two blips on the first turn, correct? If not, what's the point of stating the "starting number" at all? I'm a bit confused.
2. This is more a clarification than a question. A blip that has NOT been activated may voluntarily convert to models, and each model may then move its full 6AP, correct? I ask only because I saw a video last night in which they counted voluntary conversion as the blips move, and so the newly placed remained stationary for the rest of that turn even though the blip had not yet used any APs.
I'm sure that I'll have more questions/clarifications at some point despite the relative simplicity of the rules. Thanks in advance for any or all help.
and happy hunting.