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 Talos Pain Engine

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bdix
Leering Pear Daemon Thing of Nurgle
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PostSubject: Talos Pain Engine   19th November 2010, 11:07 am

For 100 points, this model seems pretty amazing. It has d6 attacks that is basicly twinlinked, an assault weapon that is two small blasts at str5 ap5, and a twinlinked splinter cannon

Tell me if I'm wrong here, but that seems to be one of the best infantry killing units in the game...

Oh and did I mention- fearless, feel no pain, and furious charge????


a webway portal, 3 talos, 3 BM squads, 3 squads of wyches, and you are in their backfield with 9 squads that can kill pretty much anything...
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PhantomPhoenix
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PostSubject: Re: Talos Pain Engine   20th November 2010, 12:50 am

IMHO I'm not thrilled with the Talos. S5 AP5 Blast is pretty fail. Ask Chaos Marines the last time they brought Havoc Launchers to the party... The Splinter Cannon is pretty nice but Venoms do it better and cheaper and carry guys... I forget which FOC slot the Talos is in, but if it's Fast trade it for Reavers/Scourges and a unit of Beast Masters. If it's elite why don't you have True Born yet? If it's heavy the Ravager is where it's at.

-Edit- Guess I should have realized it wasn't fast when you included BM in your partial list /facepalm
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capnwoodrow
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PostSubject: Re: Talos Pain Engine   20th November 2010, 1:23 pm

It's attacks aren't twinlinked, you just roll 2d6 and take the higher d6 as your number of attacks.

I like it. If you take a lot of raiders/ravagers it'll be slow and steady in the backfield although your webway idea is interesting...

I think i'd take it w/ the haywire blaster because I like the fluff idea of it cracking rhinos open and eating marines inside.
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bdix
Leering Pear Daemon Thing of Nurgle
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PostSubject: Re: Talos Pain Engine   20th November 2010, 5:19 pm

Yeah I think I want to run an agressive portal army actually...lots of Talos, Beast masters, wyches

I dont think it will be the end all list for DE, but it will be loads of fun to play with
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capnwoodrow
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PostSubject: Re: Talos Pain Engine   20th November 2010, 5:23 pm

Sweet. I need to start playing 40k again so I can get owned by it :s
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PhantomPhoenix
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PostSubject: Re: Talos Pain Engine   20th November 2010, 6:22 pm

I wouldn't get my hopes too high. With only 3 wounds, 3+, no Invul, and only support from AV10 OT Skimmers you can expect it to do 2 things, show up and blow up. Devs and Long fangs eat this sucker alive. As does any dedicated assault unit. Basically I'm saying proxy it before you buy the $40 model to see if you still like it.
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capnwoodrow
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PostSubject: Re: Talos Pain Engine   20th November 2010, 9:49 pm

A turn of Devs/Long fangs shooting at this is a turn of them not shooting at anything else.

It could be interesting in a webway theme list. Do it bdix. Doooooooo it.
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PhantomPhoenix
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PostSubject: Re: Talos Pain Engine   20th November 2010, 10:37 pm

You say that like there's going to be much for Devs and Fangs to shoot at once the main vehicles are gone (2-3 turns at the longest). Are they going to waste Frag shots on FNP guys in cover? Not if they're good, and shooting Kraks into them is almost as big a waste when massed small arms fire or CC does it better. At best you get to charge 1 maybe 2 units and on average attack 4-5 times hitting 2-4 wounding 3. Wow, 100 points for 6 dead marines... Or Guard even. The thing is a threat against T3 and that's about it. Even a naked Tac squad has a good chance of killing it in CC. Since its only I4 you didn't even kill any before they attack back. I think it has potential but only if you manage to get assault on a small unit from the WWP, but what smart player is going to leave small units by the portal willingly? It's simply too squishy.
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capnwoodrow
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PostSubject: Re: Talos Pain Engine   20th November 2010, 10:51 pm

So, in conclusion, use them if you want!
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PhantomPhoenix
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PostSubject: Re: Talos Pain Engine   20th November 2010, 11:22 pm

Yes, but I would advise against it. Very Happy

Aside: Leave it up to Capn to ruin a whole 15 minutes worth of thumb typing (stupid phone) in one sentence.
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capnwoodrow
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PostSubject: Re: Talos Pain Engine   20th November 2010, 11:38 pm

Nothing on the internet is worth 15 minutes of typing.

Smile
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Haren
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PostSubject: Re: Talos Pain Engine   20th November 2010, 11:43 pm

Capt I think he just said you cheated the internetz
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capnwoodrow
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PostSubject: Re: Talos Pain Engine   20th November 2010, 11:51 pm

lol.

I gots cheats.
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PhantomPhoenix
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PostSubject: Re: Talos Pain Engine   21st November 2010, 12:26 am

I justify it by having to do it with my thumbs while I was already bored. That said, if I were to suggest a list I would probably do something more like this (no idea on points, don't know the book nearly well enough yet)

HQ:
2x Monc's - WWPx2

Elite:
2x True BornX4 - Blasterx4 - Venom 2xSplinter Cannon

Troop:
2x WarriorsX5 - Blaster, Blast Pistol - Venom 2xSplinter Cannon
2x WracksX5 - Liquifier Gun - Raider Flickerfield Shock Prow

Fast:
2x ReaversX6 - 2xHeat Lances
Beast MasterX5 - 5xKhymerae, 2xClawed Fiend, 4xRazorwing Swarm

Heavy:
3x Ravager - Night Shields (Haven't decided if I like the Disintegrators or Dark Lances more yet, leaning toward lances)



That's about 2k I think... I'd want to try to find points for an Archon but there's not really a good unit for him to join so I wouldn't be too worried about it. Would also like to fit in a 3rd raider, but I love the AT Riders with 2xSplinter Cannon rides too much. You could easily trade out the Ravagers for Talos, and that'd leave you with about 40 extra points, not sure why you'd want to do that though. Very Happy

Preferably the Beasts and Reavers come in from reserve through the WWPs. However because of the way the Portal works with reserves you aren't forced to go through it which is all sorts of nice if someone drops a Land Raider on top of your portal and ruins your day.
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bdix
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PostSubject: Re: Talos Pain Engine   21st November 2010, 2:58 am

I'm thinking something really similar, but im gonna try out the voids until they do me wrong, and I think im going to run wyches just because I own 20 of them right now
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