How it went:
I brought:
Bloodthirster, Rerolls, Killing Blow, Scroll, 3+ armor save
Herald of Tz, Wings, Master of Sorcery
Herald of Tz, Scroll, Master of Sorcery
Herald of Slaanesh, Steed, Siren Song, Torment Blade (once again, never used)
2*10 Horrors
10 Daemonettes
3*6 Flesh Hounds
5 Flamers
Paper comp of 9 out of 15, 3 opponents gave me max comp, 1 0'd me, 1 gave me 4/5.
Game 1, Brandon Sullivan, VC wolf bus
This is a newer style VC army. Lord with Frostblade, Rerolls, Beguile, Red Fury; BSB with regen banner; 2 thralls, 1 with Master of Sorcery and 2 power stones, all riding in 17 dogs with champion. Tack on 3 units of zombies, 1 max cairn wraith unit, and 1 unit of Blood Knights. Force through your bus with a guaranteed Vanhel's and rack up CR.
Scenario was capture an objective. I took first turn, moved up Herald, forced him to charge her. Overrun took him into Hounds. Here's where my lack of adequate playtesting against non-Dark Elf armies hurt; I flank charged with a Bloodthirster and Flamers and lost combat by 6. The VC Lord killed every Flesh Hound - he killed 4 when I rolled poorly for wards, and picked up 8 bonus attacks. The rest was mostly mopup for him at that point.
Game 2, Martin Stuart, Wood Elves
Archetypical wood elves. Wardancers, Treeman ancient, Waywatchers, 2* Glade Riders, 2* Dryads, 2* Archers, misc others.
Scenario was assassins; 2 models became special assassins and had to kill opponent's characters. Didn't come up much.
I moved up, made wardancers charge daemonettes, judged them to be 1" further away than they turned out to be. The extra 3 wardancers made all the difference. They made a tight circle clearing out demons in the center of the board. I believe this was a win for Martin, but not a massacer; I think I blew up a lot of stuff.
Game 3, Cody Johnson, Ringer Dwarves
Ringer army. Scenario was capture the building. 10 demonettes held it for 5 turns; the survivor left to let in a unit of horrors. It was the ringer army; I hope I didn't make him have to work too hard to lose. =)
Game 4, Chris Saik, Ogre Kingdoms
Lord, 2 Butchers, hunter, lots of ogres, 2 gorgers, 2 scraplaunchas, 2 gnoblar units.
Scenario was capture multiple objectives. Chris was resigned to losing before the game began; Ogre Kingdoms really do have it rough to be honest. Even when the flesh hounds had a token and were -1 WS, they still hit on 3's on his army. I missed the scenario when 3 separate ogres with 1 wound each had 1 token per, but it was a massacre otherwise.
Game 5, Jay Hammons, Wood Elves
Same list as before, except instead of a BSB and Treemen Ancient, he had a lord and a noble.
Pitched Battle.
I learned my lesson from before; I made dryads charge herald to cockblock him and set up a turn 2 charge by Bloodthirster into wardancers with 3 characters. 2 turns later I came out the other side, and died immediately to shooting. Turn 4 on we were both down to basic units but he'd lost a lot of points, and I still had my Tz Heralds hiding in my units nuking things.
4 of 5 opponents gave max sports. I got max paint (pictures to be posted later), and 64/100 battle points. I came in 22 of 93.
I like the pitched battle idea for game 5; it really makes it easier on everyone. Scoring and awards were very clean (especially compared to the Big Waagh side). A lot of people were absent this year; it is a shame no one else from NW Arkansas actually went for Fantasy.