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 Nashcon 2013

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sirhuma
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PostSubject: Nashcon 2013   Nashcon 2013 Icon_minitime17th March 2013, 9:42 am

Here are some of the events happening at nashcon this year along with the times. Nashcon will be on 24th, 25th, and 26th of May 2013. The price this year will be $30.00 for all weekend and all tournaments. This price is for if you play in 1 tournament or if you play all 3. If you want to play 1 GW tournament then Hero clicks it’s still $30.00. The overall winner of each GW tournament will receive a wrestling belt. There will be awards for Best General, Best Painted, and Sportsman.
Todd Perkins


Nashcon’s GW tournament schedule.
May 24th-
40k team, Storm of magic
Round 1- 12:00-2:30
Round 2- 3:00-5:30
Break
Round 3- 6:30-9:00
May 25th-
Fantasy
Round 1- 10:00-12:00
Break
Round 2-1:00-3:00
Round 3- 3:30 – 5:00
40k
Round 1- 9:30-12:00
Break
Round 2- 1:00 -3:3o
Round 3- 4:00-6:30
May26th-
L.O.T.R
Round 1-8:00- 10:30
Round 2- 11:30-2:00
Break
Round 3- 3:00-5:30

Planet Strike
Round 1- 8:00-10:00
Round 2- 10:30-12:30
Break
Round 3-1:30-3:30
Tournament Details for Nashcon 2013 40K doubles
Points 2000
1000 PER PLAYER total 2000per team
Rules
1- The Warhammer 40,000 6th Edition Rules will be used.
2- All 40K Team Tournament army lists must follow the 40K Team Tournament rules posted below. Bring 4 extra copies of your army to share with your opponent and TOs.
3- Individual units that may have multiple rules versions will follow the rules presented in that army's codex. Yes, this means a Black Templar Land Raider will function differently than a standard Space Marine Land Raider.
4- In this tournament even though you are a team you DO NOT give or receive any type of benefits from each other’s army or their special rules.
5- The 'What You See Is What You Get' (WYSIWYG) rule is in effect. That means all units must be easily identifiable as the particular codex/army book choice they represent and that any and all weapons/options taken for a unit must be clearly represented on the model(s).
6- Each Team Member must bring all materials needed to play a game, including dice, measuring devices, templates, and a writing implement. • Each 2-Player Team must have a Warhammer 40,000 rulebook and the codex (or codices) used for the team during each game.
7-- A total of 3 Games will be played. There will be a time limit per round/game. Time limit 2 1/2 hours per round. In order to keep the event on schedule, all players must drop the dice and stop playing when time is called for a round. Because of this, please be aware of the time left in the round and do not start a game turn you cannot finish.
8 - All army lists may be turned into the organizers the day of the event (5/25/2013) if you have it in the army builder format. If you do not have army builder you need to get it sent in no later than 5/1/2013. If your army list does not match what you are playing anytime during the tournament, you will automatically be disqualified and have all your games reported as Major Loss' and you may be asked to leave the event without a refund.
9- New Army books - When a new Army book is published, you must use it, if it comes out 1 month or more prior to Nashcon Tournament.
The Team Tournament Force Organization chart is as follows: This chart applies to EACH Team member/1000 point army list.
Min/Max 1 HQ • Min 1-3 Troops • 0-1 Elites• 0-1 Fast • 0-1 Heavy

Tournament Details for Nashcon 2013 40k singles
Points 1999+ 1
1- The Warhammer 40,000 6th Edition Rules will be used.
2- This is a single event that will be will be single FOC
3-The awards given out this year will be Overall, Best General, painted, and sportsman.
4- A total of 3 Games will be played. There will be a time limit per round/game. Time limit 2 1/2 hours per round. In order to keep the event on schedule, all players must drop the dice and stop playing when time is called for a round. Because of this, please be aware of the time left in the round and do not start a game turn you cannot finish.
5- New Army books - When a new Army book is published, you must use it, if it comes out 1 month or more prior to Nashcon Tournament.
6- All army lists may be turned into the organizers the day of the event (5/25/2013)if you have it in the army builder format. If you do not have army builder you need to get it sent in no later than 5/1/2013. If your army list does not match what you are playing anytime during the tournament, you will automatically be disqualified and have all your games reported as Major Loss' and you may be asked to leave the event without a refund.


Any questions about the tournament e-mail tcsperkins@tds.net
Todd Perkins
Tournament Details for Nashcon 2013 Fantasy
Points 2500
Rules
1-The Warhammer Fantasy 8th Edition Rules will be used.
2- No one unit may exceed 500 points or 50 wounds. Characters are not subject to the 500 point rule.
3-You must use the same army list for each game ,Also bring 3 extra copies of your army list to share with your opponents.
4-You may use Special Characters as long as they meet any specified requirements.
5-VERY IMPORTANT! What You See Is What You Get (WYSIWYG). If you wish to use an item, it must be represented on the figure. Please review your opponents’ models before the game begins and ask questions about any conversions/models that you are unsure of.
6-You must bring all materials needed to play including dice, measuring devices, templates, models, and any rules that you will be using.
7-New Army books - , if it comes out after the 1st of the month which nashcon is being held it CAN NOT be used.
8-.A total of 3 Games will be played. There will be a time limit per round/game. Time limit 2 hours per round. In order to keep the event on schedule, all players must drop the dice and stop playing when time is called for a round. Because of this, please be aware of the time left in the round and do not start a game turn you cannot finish.
9- Poor Sportsmanship! Anyone acting in an inappropriate manner will be removed from the tournament with no refunds!
10- All army lists must be turned into the organizers the day of the event (5/25/2013). If your army list does not match what you are playing anytime during the tournament, you will automatically be disqualified and have all your games reported as Major Loss' and you may be asked to leave the event without a refund.

Any questions about the tournament e-mail me tcsperkins@tds.net
Todd Perkins

Tournament Details For Nashcon 2013 the Lord of the Rings Strategy Battle Game

Points 500

WYSIWYG, Weapons, armor and upgrades chosen from the army list must be shown on the models used. In other words what you see is what you get!

In addition to your army, you must model on figure on a standard 25mm base to represent an emissary which will be used in one scenario during the event. It must be a model on foot with hand weapon only and not mounted.

All army lists must be turned into the organizers the day of the event (5/27/2012). If your army list does not match what you are playing anytime during the tournament, you will automatically be disqualified and have all your games reported as Major Loss' and you may be asked to leave the event without a refund.

A set of Errata and FAQ's for Lord of the Rings source books will be used and these are maintained on the Games Workshop website. We are aware that many issues may come up in a game that are not covered by the Errata’s or FAQ's, If you ask for a rules clarification from the organizers their decision will be final on the situation.

Models with stat lines and point values included in the forces section of the following rulebooks, journey books, source books or any White Dwarfs will be used:

• The Lord of The Rings Rulebook Strategy Battle Game
• The Lord of the Rings: Kingdoms of Men
• The Lord of the Rings: The Free Peoples
• The Lord of the Rings: Mordor
• The Lord of the Rings: The Fallen Realms
• The Lord of the Rings: Moria & Angmar
• The Fellowship of The Ring Journey book
• The Two Towers Journey book
• The Return of The King Journey book
• The Hobbit






Special Rule - Good vs. Evil!
The Lord of The Rings is a modern classic of the tale of Good against Evil. As such the Strategy Battle Game is designed for battles between two forces, one Good and one Evil. This causes
a few problems for a format like the Nashcon where your Evil army of Uruk-hai could conceivably face five other Evil armies over the course of the weekend.

While this may seem like it would not be an issue, there are some problems that arise with the wording of various Special Rules and the effects of various artifacts wielded by powerful Heroes. These rules are typically worded in terms of affecting good or evil forces, or affecting a particular race like Orcs or Goblins.

For the purposes of games at Nashcon we ask that players determine reasonably who is affected by the rule or item. In almost all cases players can easily determine who is affected by substituting the words Friendly or Enemy models for Good or Evil and when it comes to rules that affect a particular race, that rule will only be applied to one side or the other.

We know you guys are reasonable players, and we look to you to make the right decision in the myriad of situations this issue could arise. If you are unable to, please call over the Organizers to make the call for you.

Also if you choose to use any of the new models as detailed in White Dwarf you must provide a copy of the article for the event organizers (if they do not have a copy) and as well as your opponents. This is to make it fair for folks that may not be able to get these articles to be able to see the special rules that apply to these new models.

Rules
1- You must use the same army list for each game also Bring 3 extra copies of your army list to share with your opponent
2- VERY IMPORTANT! What You See Is What You Get (WYSIWYG). If you wish to use an item, it must be represented on the figure.
3- You must bring all materials needed to play including dice, measuring devices, templates, models, and any rules that you will be using.
4- A total of 3 Games will be played. There will be a 1 hour time limit per round/game. Will adjust time if needed .

Planet strike –rules soon to coom. 1500 points
Storm of magic points 2500 total /2000 of army 500 of magic.
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