I squeezed about five more points out of it to give the 2nd Warboss a Big Choppa - makes him Str 8 on the charge.
I adjusted the Nobz to save the points. I only needed two pieces of xtra wargear since there are only three groups - 1 Big Choppa, 2 Klaws, and 2 Regular Choppas. I gave them a Skorcha per unit and a Boss pole per unit. I could squeeze out an eensie amount of points if I drop the Skorcha but I already have them modeled up and painted and I am not super tight on points. Other than that I left the list as is. Looks solid.
To move down to 1850 I drop a unit of Lootas and give the second Warboss a Klaw and that is about all that I have to change.
2000 Pts - Orks Roster
HQ: Warboss (1#, 125 pts)
1 Warboss @ 125 pts ((C:Orks, pp. 32 & 97); Independent Character; Unit Type: Infantry; Power Klaw; Slugga; Twin-linked Dakkagun; Furious Charge; Mob Rule; Waaagh!; Warbike)
HQ: Warboss (1#, 105 pts)
1 Warboss @ 105 pts ((C:Orks, pp. 32 & 97); Independent Character; Unit Type: Infantry; Big Choppa; Slugga; Twin-linked Dakkagun; Furious Charge; Mob Rule; Waaagh!; Warbike)
Troops: Nobz (6#, 365 pts)
5 Nobz @ 365 pts ((C:Orks, pp. 34 & 98); Unit Type: Infantry; Count as Troop Troops; Big Choppa x1; Choppa x2; Power Klaw x2; Slugga x4; Shoota/Skorcha Kombi-weapon x1; Twin-linked Dakkagun; Feel No Pain; Furious Charge; Mob Rule; Waaagh!; Bosspole x1; Warbike)
1 Painboy ((C:Orks, pp. 40 & 100); 'Urty Syringe; Twin-linked Dakkagun; Furious Charge; Mob Rule; Waaagh!; Dok's Tools; Warbike)
Troops: Nobz (6#, 365 pts)
5 Nobz @ 365 pts ((C:Orks, pp. 34 & 98); Unit Type: Infantry; Count as Troop Troops; Big Choppa x1; Choppa x2; Power Klaw x2; Slugga x4; Shoota/Skorcha Kombi-weapon x1; Twin-linked Dakkagun; Feel No Pain; Furious Charge; Mob Rule; Waaagh!; Bosspole x1; Warbike)
1 Painboy ((C:Orks, pp. 40 & 100); 'Urty Syringe; Twin-linked Dakkagun; Furious Charge; Mob Rule; Waaagh!; Dok's Tools; Warbike)
Elite: Lootas (12#, 180 pts)
12 Lootas @ 180 pts ((C:Orks, pp. 43 & 100); Unit Type: Infantry; Deffguns; Furious Charge; Mob Rule; Waaagh!)
Elite: Lootas (12#, 180 pts)
12 Lootas @ 180 pts ((C:Orks, pp. 43 & 100); Unit Type: Infantry; Deffguns; Furious Charge; Mob Rule; Waaagh!)
Troops: Boyz (12#, 136 pts)
10 Boyz @ 136 pts ((C:Orks, pp. 40 & 100); Unit Type: Infantry; Choppa & Slugga; Furious Charge; Mob Rule; Waaagh!)
1 Boyz Nob ((C:Orks, pp. 40 & 100); Power Klaw; Slugga; Furious Charge; Mob Rule; Waaagh!)
1 Trukk ((C:Orks, pp. 41 & 100); Unit Type: Vehicle (Fast, Open-topped); Big Shoota x1; Ramshackle)
Troops: Boyz (12#, 136 pts)
10 Boyz @ 136 pts ((C:Orks, pp. 40 & 100); Unit Type: Infantry; Choppa & Slugga; Furious Charge; Mob Rule; Waaagh!)
1 Boyz Nob ((C:Orks, pp. 40 & 100); Power Klaw; Slugga; Furious Charge; Mob Rule; Waaagh!)
1 Trukk ((C:Orks, pp. 41 & 100); Unit Type: Vehicle (Fast, Open-topped); Big Shoota x1; Ramshackle)
Heavy Support: Killer Kans (3#, 135 pts)
3 Killer Kans @ 135 pts ((C:Orks, pp. 53 & 102); Unit Type: Vehicle (Walker); Dreadnought CCW; Grotzooka x3)
Heavy Support: Killer Kans (3#, 135 pts)
3 Killer Kans @ 135 pts ((C:Orks, pp. 53 & 102); Unit Type: Vehicle (Walker); Dreadnought CCW; Grotzooka x3)
Heavy Support: Killer Kans (3#, 135 pts)
3 Killer Kans @ 135 pts ((C:Orks, pp. 53 & 102); Unit Type: Vehicle (Walker); Dreadnought CCW; Grotzooka x3)
Validation Report:
c-1. File Version: 1.06c For Bug Reports/www.ab40k.org; b-1. Roster Options: Special Characters; a-1. Scenario: Normal Mission
Roster satisfies all enforced validation rules
Total Roster Cost: 1997
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